The GBAList was a much bigger success than Fastercast and it led us to start thinking there was potential for something bigger - much bigger.
While the GBAList continued going from strength to strength, behind the scenes work begun on building a new database. This database would be capable of accepting submissions to games on lots of different platforms, there would be a scoreboard showing the best players site-wide, and you'd be able to submit to multiple charts from one page.
After a brief period of internal beta testing, April 22nd arrived. Google Groups will show that it was unofficially launched a few days earlier but April 22nd was the day it was declared out of testing, and will always be the official birthday of the site you see in front of you now.
April 22nd 2002, then, goes down as the day Cyberscore officially hit the public eye. Newsgroups were the initial source of publicity and a slow trickle of gamers came to show off their skills.
The original site (CS v0.5, if you will) looked awful. It was swiftly replaced, within a month, by a red and black design that, in retrospect, probably didn't look that much better.
It took two months to get 1,000 visitors through the door, which should give you an idea of how fast the site grew - within three years we'd be pulling in 100,000 a month.
There was a brief experiment with a Monkey Ball "minisite" sandwiched somewhere in the next couple of months. Then the forums launched July 21st but again, talk was slow. We originally had one board for each console before settling on the system we now have in place.
Five months after launching, we finally hit 100 registered users when Manuel Arrendondo took up user ID 100 in the database.
Red and black was starting to grate a bit now, though.